With update 6.10, *No Man’s Sky* introduces **Expedition 20: Breach**, alongside a host of bug fixes, several quality of life tweaks, and plenty more.
The new expedition will challenge players in a **“desolate and abandoned universe”** filled with **“ill-fated corvette ships.”** It is slated to run for approximately three weeks. Additionally, new corvette modules are now available as part of this update.
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### No Man’s Sky Update 6.10 Patch Notes: Full Changelog
#### Bug Fixes and Quality of Life Improvements
– Fixed an issue that could cause the player to be ejected into space when on an internal stair in a corvette while the pulse drive was active.
– Fixed an issue preventing the corvette “current flightpath” autopilot from cancelling when nearing large objects like Space Stations.
– Fixed an issue blocking exit from the corvette pilot seat in the Space Station and Space Anomaly when using the Quick Menu in VR.
– Fixed an issue preventing stairs in corvettes from being traversable with VR teleport movement.
– Fixed weapon misalignment with the crosshair when flying a corvette in first-person view.
– Addressed an issue where the corvette teleporter persisted after landing on planetary surfaces.
– Fixed erratic water behavior when teleporting from a corvette into water.
– Fixed corvettes appearing at incorrect scale if another owned corvette was docked nearby.
– Blocked corvette interior doorways becoming inaccessible.
– Fixed installation issues with the corvette Torpedo Launcher module not correctly installing the Rocket Launcher weapon.
– Corrected corvette structural modules incorrectly categorized under exterior decorations in the build menu.
– Resolved a rare issue replacing corvette assembly data with planetary base data.
– Improved corvette-class ship placement when teleporting to settlements with a corvette as the primary ship.
– Improved behavior of floating exotic creatures, especially when offered Creature Pellets.
– Fixed biological monstrosities on derelict freighters not reacting aggressively.
– Fixed some hazardous flora not appearing on planets.
– Fixed a timing-specific issue causing the player’s wanted level to get stuck when using pulse drive to exit planetary atmosphere.
– Fixed primary ship’s thrusters being used for launch fuel calculations when summoning other ships from Quick Menu.
– Fixed refiners resetting their requested output value to maximum when refining starts.
– Fixed Personal Refiner not automatically starting when input substances are inserted via Inventory screen.
– Improved error messaging when attempting to install duplicate technology.
– Fixed rain audio playing when inside corvettes.
– Fixed Corvette Assembly tutorial not starting in abandoned star systems.
– Fixed Exosuit upgrade stations losing interaction prompts after single use, especially in Abandoned Mode.
– Fixed misleading instructional text during missions requiring planets with extreme weather.
– Fixed persistent markers in excavation and flora extermination missions from the Corvette Mission Radar.
– Corrected minor messaging inconsistencies in missions requiring nutrient processor ingredients.
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#### Art and Visuals
– Fixed large waves abruptly appearing and disappearing on water surfaces.
– Improved lighting transitions between environments such as warping between solar systems, entering/exiting planetary atmosphere, and moving between interiors and exteriors.
– Addressed minor visual lighting seams.
– Enhanced holographic previews of corvette modules during assembly.
– Fixed Boundary Herald starship rendering issues.
– Fixed jetpack not displaying in Inventory screen when viewed in first-person.
– Fixed some aquatic creatures not rendering in the Discoveries page.
– Corrected minor visual and collision issues with corvette modules.
– Improved appearance of corvette modules when viewed from a distance.
– Enhanced icons on several corvette modules.
– Improved collision detection of planetary curiosities such as large mushrooms.
– Fixed missing collision allowing players to walk through the back of some freighter hangars.
– Fixed issues preventing decals from being placed on corvette modules.
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#### Input
– Enabled Steam Input support on Mac.
– Fixed Steam-only issue causing controller bindings to shuffle or not respond on first boot post-update.
– Fixed inability to jetpack while Terrain Manipulator was in Create mode.
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#### UI Improvements
– Improved readability of multiple UI elements.
– Fixed UI overlap in Corvette trade menu, preventing accidental activation of “Make Offer” button when selecting parts to trade.
– Fixed player marker positioning in multiplayer sessions to appear above heads instead of at feet.
– Fixed missing display of additional recipes in the Catalogue.
– Fixed rare incorrect UI appearing when absorbing Memory Fragments to expand inventory slots.
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#### Stability and Performance
– Fixed crashes occurring on Corvettes with many attached weapons.
– Fixed hangs when opening airlock doors on derelict freighters.
– Fixed hangs when jumping through galaxy center in a freighter.
– Fixed softlock when opening corvette parts menu with a dialog box open.
– Implemented engine optimizations to improve performance, especially when rendering complex objects like corvettes.
– Improved lighting optimizations for better performance.
– Implemented performance improvements for the Nintendo Switch version.
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*No Man’s Sky* Update 6.10 brings significant fixes and enhancements, improving overall gameplay, visuals, and stability—especially for players exploring and assembling corvettes.
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### About the Author
**Angshuman Dutta** is an Assistant Content Manager for Gaming at Sportskeeda, specializing in Pokémon. He holds a Master’s degree in English Literature with a focus on game studies and views gaming as a pinnacle of storytelling. Angshuman is an avid player of both solo and multiplayer games on PC and PS5 and enjoys a diverse range of games from indie titles to popular franchises.
Throughout his career, he has interviewed indie developers, spoken at conferences, and contributed to academic book chapters. Passionate about creating accurate content, he thoroughly researches his topics to ensure precision and fairness.
In his free time, Angshuman enjoys writing stories, filming landscapes and short films, reading, and painting.
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*Looking for more guides?*
Check out our **[No Man’s Sky Corvette Ultimate Guide for Beginners](#)** and the **[No Man’s Sky Corvette Autopilot Ultimate Guide](#)** with a special tip to scan resources quickly!
https://www.sportskeeda.com/esports/no-man-s-sky-expedition-20-breach-patch-notes-update-6-10