**Battlefield 6 Challenges Updated for Faster Completion**
*November 5, 2025*
The Battlefield Comms team has announced significant updates to **Battlefield 6 Challenges** designed to make progression faster and less grindy. Shared via social media, the update highlights reductions in requirements for some of the more time-consuming challenges, allowing players to unlock rewards more quickly.
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### Community Update: Changes to Challenges and Assignments
Recently, we introduced changes to increase XP earned in official matches and reduce the XP needed for the first 20 attachment ranks. Building on those improvements, we’re now rolling out a major overhaul to Challenges and Assignments. These changes are guided by gameplay data and valuable community feedback.
Some adjustments in this update are substantial. Our goal is to reduce the time investment needed while preserving a skill-driven progression system that rewards consistent play.
Challenges and Assignments have been tuned around defined playtime targets to make their requirements more achievable within reasonable session lengths. Assignments will still range from goals you can complete through regular play to those that reward true mastery, especially for cosmetic items.
We found some original challenge criteria didn’t fully reflect their intended difficulty or purpose, so we have updated them to better clarify these aspects.
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### Immediate Availability and Progress Carry-Over
The first set of changes went live today via a server-side update and are available immediately. Any progress you’ve already made will automatically apply when you enter a match, unlocking any challenges or assignments you now qualify for under the new criteria.
This is just the start—our plans for Challenges and Assignments involve multiple server-side and client-side updates in the future. We wanted to get this initial set of improvements to you as soon as possible while further updates are being prepared.
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### Key Changes Highlights
In this update, we made over 90 adjustments to Challenges and Assignments. Here are some examples:
**Class Challenges**
– *Assault 2:* Have Squadmates deploy on your Spawn Beacon — reduced from 50 deploys to 5.
– *Support 2:* Revive teammates — reduced from 200 revives to 60.
**Weapon Assignments**
All weapon-type assignments—Assault Rifles, SMGs, LMGs, Shotguns, DMRs, Snipers, Carbines—have been greatly simplified.
– *Rapid Fire 1 (Assault Rifle):* Inflict damage with Assault Rifles — reduced from 10,000 damage to 3,000.
**Mode & Unit Assignments**
Most mode-specific assignments (Conquest, Rush, Breakthrough, Domination, and others) now require just two wins per tier, making them easier to pursue with clear goals.
– *Conquest 2 (Wins in Conquest):* Reduced from 5 wins to 2.
– *Conquest 3 (Objective kills in a round):* Reduced from 30 to 10 objective kills.
**Gameplay & Mastery Assignments**
General “Expert” and “Master” level goals—such as multi-kills, headshots, kill streaks, or revives—have been adjusted to better align with average gameplay rather than rare achievements.
– *Explosives Expert 2 (Multi Kills with explosives):* Reduced from 20 multi-kills to 5.
– *Adaptable 2 (Repair damaged vehicles):* Reduced from 3,000 damage to 500 damage.
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### Continuing Improvements
We truly value your ongoing feedback on Challenges and Assignments as we continue to refine and improve the experience. Please keep reporting any bugs on our [EA Forums](https://forums.ea.com/) and join our community on the Battlefield Discord server.
See you on the Battlefield,
**The Battlefield Team**
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*Note: This announcement may evolve based on community feedback and ongoing development. We are committed to keeping you informed every step of the way.*
https://www.shacknews.com/article/146707/bf6-challenge-changes-2025-11-05